1c173c156d
Its not completely polished and is honestly somewhat a clusterfuck of the tutorial and my own adjustments, you can't walk backwards and trigger it. Player speed influences the speed of the wallrun, although this likely can be cleaned up and polished. But does the job for now. Added Env_Ground, just a new prototype chamber with some quick blockout stuff. Will be expanded on as more gets added.
173 lines
6.4 KiB
INI
173 lines
6.4 KiB
INI
[/Script/Engine.CollisionProfile]
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+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles",bCanModify=True)
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="Projectile",DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False)
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/UserContent/Levels/Prototype/Env_Test2.Env_Test2
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LocalMapOptions=
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/UserContent/Levels/Prototype/Env_Test2.Env_Test2
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ServerDefaultMap=/Engine/Maps/Entry
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GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
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GlobalDefaultServerGameMode=None
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bOffsetPlayerGamepadIds=False
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[/Script/Engine.RendererSettings]
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.AllowStaticLighting=False
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r.Shadow.Virtual.Enable=1
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.RayTracing.RayTracingProxies.ProjectEnabled=True
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r.Substrate=True
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r.Substrate.ProjectGBufferFormat=0
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/LinuxTargetPlatform.LinuxTargetSettings]
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-TargetedRHIs=SF_VULKAN_SM5
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+TargetedRHIs=SF_VULKAN_SM6
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[/Script/MacTargetPlatform.MacTargetSettings]
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-TargetedRHIs=SF_METAL_SM5
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+TargetedRHIs=SF_METAL_SM6
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[/Script/AIModule.AISystem]
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bForgetStaleActors=True
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[/Script/Engine.Engine]
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NearClipPlane=5.000000
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+ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/FPS_Project")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/FPS_Project")
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=1812B0084BA4D7CC404626B9737BC638
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[/Script/NavigationSystem.RecastNavMesh]
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bDrawPolyEdges=False
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bDistinctlyDrawTilesBeingBuilt=True
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DrawOffset=10.000000
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bFixedTilePoolSize=False
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TilePoolSize=1024
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TileSizeUU=1020.000000
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AverageLayersPerTile=3.000000
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bMinimizeLinkPoolSize=True
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NavMeshResolutionParams[0]=(CellSize=5.000000,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
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NavMeshResolutionParams[1]=(CellSize=5.000000,CellHeight=15.000000,AgentMaxStepHeight=35.000000)
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NavMeshResolutionParams[2]=(CellSize=5.000000,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
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AgentRadius=20.000000
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AgentHeight=172.000000
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AgentMaxSlope=44.000000
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MinRegionArea=0.000000
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MergeRegionSize=400.000000
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MaxVerticalMergeError=2147483647
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MaxSimplificationError=1.300000
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SimplificationElevationRatio=0.000000
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MaxSimultaneousTileGenerationJobsCount=1024
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TileNumberHardLimit=1048576
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ExpectedMaxLayersPerTile=12
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DefaultDrawDistance=5000.000000
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DefaultMaxSearchNodes=2048.000000
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DefaultMaxHierarchicalSearchNodes=2048.000000
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LedgeSlopeFilterMode=Recast
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RegionPartitioning=Watershed
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LayerPartitioning=Watershed
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RegionChunkSplits=2
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LayerChunkSplits=2
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bSortNavigationAreasByCost=True
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bIsWorldPartitioned=False
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bGenerateNavLinks=False
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bPerformVoxelFiltering=True
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bMarkLowHeightAreas=False
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bUseExtraTopCellWhenMarkingAreas=True
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bFilterLowSpanSequences=False
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bFilterLowSpanFromTileCache=False
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bDoFullyAsyncNavDataGathering=False
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bUseBetterOffsetsFromCorners=True
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bStoreEmptyTileLayers=False
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bUseVirtualFilters=True
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bUseVirtualGeometryFilteringAndDirtying=False
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bAllowNavLinkAsPathEnd=False
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TimeSliceFilterLedgeSpansMaxYProcess=13
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TimeSliceLongDurationDebug=0.002000
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InvokerTilePriorityBumpDistanceThresholdInTileUnits=1
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InvokerTilePriorityBumpIncrease=1
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NavLinkJumpDownConfig=(bEnabled=True,JumpLength=150.000000,JumpDistanceFromEdge=10.000000,JumpMaxDepth=150.000000,JumpHeight=50.000000,JumpEndsHeightTolerance=80.000000,SamplingSeparationFactor=1.000000,FilterDistanceThreshold=80.000000,LinkBuilderFlags=1,DownDirectionAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'",UpDirectionAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'",LinkProxyClass=None,LinkProxyId=(Id=0))
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+NavLinkJumpConfigs=(bEnabled=True,Name="",JumpLength=150.000000,JumpDistanceFromEdge=10.000000,JumpMaxDepth=150.000000,JumpHeight=50.000000,JumpEndsHeightTolerance=80.000000,SamplingSeparationFactor=1.000000,FilterDistanceThreshold=80.000000,LinkBuilderFlags=1,DownDirectionAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'",UpDirectionAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'",LinkProxyClass=None,LinkProxyId=(Id=0),LinkProxy=None,bLinkProxyRegistered=False)
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bUseVoxelCache=False
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TileSetUpdateInterval=1.000000
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HeuristicScale=0.999000
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VerticalDeviationFromGroundCompensation=0.000000
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[/Script/NavigationSystem.NavigationSystemV1]
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bSkipAgentHeightCheckWhenPickingNavData=False
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[/Script/AIModule.CrowdManager]
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MaxAgentRadius=100.000000
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