7 Commits

Author SHA1 Message Date
Joel Edis 1c173c156d Wallrun Added
Its not completely polished and is honestly somewhat a clusterfuck of the tutorial and my own adjustments, you can't walk backwards and trigger it. Player speed influences the speed of the wallrun, although this likely can be cleaned up and polished. But does the job for now.

Added Env_Ground, just a new prototype chamber with some quick blockout stuff. Will be expanded on as more gets added.
2026-08-09 05:37:44 +01:00
Joel Edis 47ee62e044 Update 01082026
Added test Character Mesh
2026-08-01 22:14:31 +01:00
Joel Edis 51302eae15 Changes 25/07/2026
Added more customisability for gravity states
Added curve system for camera shake
Initialise jump velocity on initialise
2026-07-25 23:14:30 +01:00
Joel Edis 86ddd3da26 added Blockout Meshes
Basic Stairs
Env_Test3 exploration
2026-07-19 07:43:10 +01:00
Joel Edis f6185384c0 Moving primitive into folder in Lvl_FirstPerson
organisation
2026-07-13 19:39:28 +01:00
Joel Edis 7a78197020 Updating Directories
added placeholder gitkeep to directory folders
2026-07-13 19:06:06 +01:00
Joel Edis f17a39d6c1 Test 2026-07-08 15:49:10 +01:00