Files
FPS-Game/Content/UserContent/Mechanics/Joel/bp_Player_Joel.uasset
T
Joel Edis 21b46fa60d Added bp_Player_Joel
New 'Look' Func that allows you to move your mouse
Modified 'Movement'
- Uses Delta Seconds with speed which would otherwise create different player speeds based around frame rate
- Changed Normalise Node to Clamp Vector which should allow analogue input for controller peripherals
-Added 'Yaw-Only Movement Rotation' because the Look function would allow you to 'fly' as the rotation would interact with the forward vector, so it needed to be clamped in the Movement function.
- Changed 'Get/Set World Location' to 'Get/Set Actor Loaction', so the whole Pawn moves together and not tied to a specific component
- Added IMC_Player to allow IA_MouseLook to be Vector2D
- Added bp_gm_joel which is Env_Test3 custom gamemode to allow for BP_Player_Joel to be spawned only in that level
2026-07-15 03:47:36 +01:00

149 KiBLFS