Files
FPS-Game/Content/UserContent/Mechanics/Joel/BP_Player_Character.uasset
Joel Edis 7faace54f1 Implemented Smoothing on Player Camera
Added smoothed camera when ascending and descending edges, or any Z offset in general. This value is also clamped.
Also added categories to variables/functions.
PlayerBean isn't rendered in first person yet its shadow is still rendered, this is to avoid any camera smoothing clipping.
2026-07-22 23:58:04 +01:00

2.6 KiBLFS