Commit Graph

19 Commits

Author SHA1 Message Date
Joel Edis 7f1b803aeb Uopdate 03/08/2026
fixed scale for the 94th time on the player character
2026-08-03 00:49:34 +01:00
aj73000 2922988b47 Update(3) 03/08/26
Changed clamp wish speed to min wish speed. If wish speed is less than this it will clamp to that. Added horizontal velocity clamp. Set values to constants for better encapsulation and safety.
2026-08-03 00:20:28 +01:00
aj73000 d34f846877 Update(2) 02/08/26
Removed free variables and cleaned code for air strafing.
2026-08-02 23:34:48 +01:00
aj73000 2324523952 Update 02/08/26
Changes to air strafing.
Added crouch input
2026-08-02 20:25:56 +01:00
aj73000 2fe09090f4 Revert "Merge branch 'main' of https://git.kirbynet.work/joel/FPS-Game"
This reverts commit fb9b420cb0, reversing
changes made to 5e298b3896.
2026-08-02 17:37:03 +01:00
JD fb9b420cb0 Merge branch 'main' of https://git.kirbynet.work/joel/FPS-Game 2026-08-02 16:04:03 +01:00
JD 5e298b3896 Added Air Strafing 2026-08-02 15:36:03 +01:00
Joel Edis d96de63696 Normalising player scale
changed collider scale and character scale
2026-08-02 02:45:38 +01:00
aj73000 0d7b736db1 Update 02/08/26
Sprint changes for feel.
2026-08-02 02:28:49 +01:00
aj73000 8ea3e2c800 Update 01/08/26
Added hold sprint and fov change.
2026-08-01 21:21:20 +01:00
aj73000 96a5553511 Update(3) 26/07/26
Mannequin stuff
2026-07-26 22:16:42 +01:00
aj73000 292055ee9a Update(2) 26/7/26
Changing camera smooth for flat base capsule collider
2026-07-26 20:43:07 +01:00
aj73000 6fcde014c0 Update 26/07/26
Optimised update camera to macro.
2026-07-26 19:35:15 +01:00
aj73000 40fe5484ec Update 26/07/26
Changed maths to pure function for jump/gravity states. Added enum for air state.
2026-07-26 00:31:02 +01:00
aj73000 1e69c698d6 Update(2) 25/07/26
Fixed issue with buffer jump.
2026-07-25 03:45:17 +01:00
aj73000 aca7001ca1 Update 25/07/26
Optimised the player velocity update to only just before landing from  updating every frame. Added sequence and removed not needed bool checks.
2026-07-25 03:15:42 +01:00
aj73000 d4549a521c Uopdate 20/07/26
Changed player to not set buffer to false every jump
2026-07-20 00:23:52 +01:00
aj73000 2e9aad3102 Changes 16/07/26
Changed player to character and changed movement IA to not have a d issue
2026-07-16 00:11:47 +01:00
aj73000 d3dde08885 Changed Player 15/07/26
Added player character class and changed Player BP to match.
2026-07-15 19:13:18 +01:00