Commit Graph

16 Commits

Author SHA1 Message Date
aj73000 2324523952 Update 02/08/26
Changes to air strafing.
Added crouch input
2026-08-02 20:25:56 +01:00
aj73000 2fe09090f4 Revert "Merge branch 'main' of https://git.kirbynet.work/joel/FPS-Game"
This reverts commit fb9b420cb0, reversing
changes made to 5e298b3896.
2026-08-02 17:37:03 +01:00
JD fb9b420cb0 Merge branch 'main' of https://git.kirbynet.work/joel/FPS-Game 2026-08-02 16:04:03 +01:00
JD 5e298b3896 Added Air Strafing 2026-08-02 15:36:03 +01:00
Joel Edis d96de63696 Normalising player scale
changed collider scale and character scale
2026-08-02 02:45:38 +01:00
aj73000 0d7b736db1 Update 02/08/26
Sprint changes for feel.
2026-08-02 02:28:49 +01:00
aj73000 8ea3e2c800 Update 01/08/26
Added hold sprint and fov change.
2026-08-01 21:21:20 +01:00
aj73000 96a5553511 Update(3) 26/07/26
Mannequin stuff
2026-07-26 22:16:42 +01:00
aj73000 292055ee9a Update(2) 26/7/26
Changing camera smooth for flat base capsule collider
2026-07-26 20:43:07 +01:00
aj73000 6fcde014c0 Update 26/07/26
Optimised update camera to macro.
2026-07-26 19:35:15 +01:00
aj73000 40fe5484ec Update 26/07/26
Changed maths to pure function for jump/gravity states. Added enum for air state.
2026-07-26 00:31:02 +01:00
aj73000 1e69c698d6 Update(2) 25/07/26
Fixed issue with buffer jump.
2026-07-25 03:45:17 +01:00
aj73000 aca7001ca1 Update 25/07/26
Optimised the player velocity update to only just before landing from  updating every frame. Added sequence and removed not needed bool checks.
2026-07-25 03:15:42 +01:00
aj73000 d4549a521c Uopdate 20/07/26
Changed player to not set buffer to false every jump
2026-07-20 00:23:52 +01:00
aj73000 2e9aad3102 Changes 16/07/26
Changed player to character and changed movement IA to not have a d issue
2026-07-16 00:11:47 +01:00
aj73000 d3dde08885 Changed Player 15/07/26
Added player character class and changed Player BP to match.
2026-07-15 19:13:18 +01:00