Commit Graph

6 Commits

Author SHA1 Message Date
Joel Edis 21b46fa60d Added bp_Player_Joel
New 'Look' Func that allows you to move your mouse
Modified 'Movement'
- Uses Delta Seconds with speed which would otherwise create different player speeds based around frame rate
- Changed Normalise Node to Clamp Vector which should allow analogue input for controller peripherals
-Added 'Yaw-Only Movement Rotation' because the Look function would allow you to 'fly' as the rotation would interact with the forward vector, so it needed to be clamped in the Movement function.
- Changed 'Get/Set World Location' to 'Get/Set Actor Loaction', so the whole Pawn moves together and not tied to a specific component
- Added IMC_Player to allow IA_MouseLook to be Vector2D
- Added bp_gm_joel which is Env_Test3 custom gamemode to allow for BP_Player_Joel to be spawned only in that level
2026-07-15 03:47:36 +01:00
Joel Edis ec19a33690 Changes of Player 14/07/26
Changed to setworldposition and sweep
Set Capsule to Root for collision to work
2026-07-14 23:01:16 +01:00
aj73000 36ab433535 Changes 14/07/26 2026-07-14 17:58:39 +01:00
Joel Edis 60ea75e4f3 Created Env_Test2
2nd Environment Test
2026-07-13 20:27:17 +01:00
Joel Edis 7a78197020 Updating Directories
added placeholder gitkeep to directory folders
2026-07-13 19:06:06 +01:00
Joel Edis f17a39d6c1 Test 2026-07-08 15:49:10 +01:00